function DefaultUI()
-- Controller Settings
controller = Client.controller
-- Change background image
controller.backgroundImage = "Icons/01.png";
-- Change the ball image
controller.ballImage = "Icons/05.png";
-- Change the first path background image and the second path ball image
controller.SetControllerImage("Icons/01.png","Icons/05.png");
-- For more property values, see ScriptBaseControl (for default position values, see Layout Manager).
controller.x = 300 -- Set background position
controller.y = -100
controller.width = 100 -- Change size
controller.height = 200
--Adjustable ball position (see ScriptBaseControl for more properties)
controller.ball.x = 100
-- Setting up a quick slot (the example only covers one, but there are four quick slots)
slot1 = Client.quickSlots[1]
--Change image
-- ex1
slot1.slotImage = "Icons/01.png"
-- ex2
slot1.SetSlotImage("Icons/05.png")
-- For more property values, see ScriptBaseControl (for default position values, see Layout Manager).
slot1.x = -297
slot1.y = -176
slot1.width = 50
slot1.height = 50
-- You can change the position, size, etc. of the icon in the skill slot (see ScriptBaseControl for more properties)
slot1.icon.x = -297
-- Set replacement slot
changeSlot = Client.changeSlot;
-- Change the replacement slot image
-- ex1
changeSlot.slotImage = "Icons/01.png"
-- ex2
changeSlot.SetSlotImage("Icons/05.png")
-- For more property values, see ScriptBaseControl (for default position values, see Layout Manager).
changeSlot.x = -297
changeSlot.y = -105
changeSlot.width = 70
changeSlot.height = 70
-- Change the position, size, etc. of the icon in the replacement slot (see ScriptBaseControl for more properties)
changeSlot.icon.x = -297
end
Adjusting the basic ScreenUI
-- If you set all values to true or false, the values will disappear from the screen.
ScreenUI.visible = false;
ScreenUI.hpBarVisible = false
ScreenUI.mpBarVisible = false
ScreenUI.levelVisible = false
ScreenUI.gameMoneyVisible = false
ScreenUI.bagVisible = false
ScreenUI.expBarVisible = false
ScreenUI.chatViewVisible = false
ScreenUI.chatInputVisible = false
ScreenUI.buffPanelVisible = false;