functionDefaultUI()-- Controller Settingscontroller = Client.controller-- Change background imagecontroller.backgroundImage ="Icons/01.png";-- Change the ball imagecontroller.ballImage ="Icons/05.png";-- Change the first path background image and the second path ball imagecontroller.SetControllerImage("Icons/01.png","Icons/05.png");-- For more property values, see ScriptBaseControl (for default position values, see Layout Manager).controller.x =300-- Set background positioncontroller.y =-100controller.width =100-- Change sizecontroller.height =200--Adjustable ball position (see ScriptBaseControl for more properties)controller.ball.x =100-- Setting up a quick slot (the example only covers one, but there are four quick slots)slot1 = Client.quickSlots[1]--Change image-- ex1slot1.slotImage ="Icons/01.png"-- ex2slot1.SetSlotImage("Icons/05.png")-- For more property values, see ScriptBaseControl (for default position values, see Layout Manager).slot1.x =-297slot1.y =-176slot1.width =50slot1.height =50-- You can change the position, size, etc. of the icon in the skill slot (see ScriptBaseControl for more properties)slot1.icon.x =-297-- Set replacement slotchangeSlot = Client.changeSlot;-- Change the replacement slot image-- ex1changeSlot.slotImage ="Icons/01.png"-- ex2changeSlot.SetSlotImage("Icons/05.png")-- For more property values, see ScriptBaseControl (for default position values, see Layout Manager).changeSlot.x =-297changeSlot.y =-105changeSlot.width =70changeSlot.height =70-- Change the position, size, etc. of the icon in the replacement slot (see ScriptBaseControl for more properties)changeSlot.icon.x =-297end
Adjusting the basic ScreenUI
-- If you set all values to true or false, the values will disappear from the screen.ScreenUI.visible =false;ScreenUI.hpBarVisible =falseScreenUI.mpBarVisible =falseScreenUI.levelVisible =falseScreenUI.gameMoneyVisible =falseScreenUI.bagVisible =falseScreenUI.expBarVisible =falseScreenUI.chatViewVisible =falseScreenUI.chatInputVisible =falseScreenUI.buffPanelVisible =false;