Database
Last updated
Last updated
The database in Punkland Studio allows you to edit and manage various game-related data, such as characters, jobs, items, monsters, skills, animations, states, compendiums, tilesets, common events, and system data.
1. Opening the Database Editor
Method 1: Click [Tools] in the top menu and then select [Database].
Method 2: Click the [Database] icon on the toolbar (refer to the red box in the screenshot).
After editing database items, click [Apply] and [OK] to save the settings and apply them to your current game.
2. Changing Maximum Values
Click [Set Maximum] to open the [Set Maximum] popup window.
Adjust the maximum value in the popup and click [OK] to save. The changes will be applied to the current game.
Example: Adjusting the character maximum value will open a [Set Maximum] popup where you can modify the value. Click [OK] to apply the changes.
3. Character Settings
Editable Fields:
Name
Graphic
Movement Speed
Jump Power
Attributes
Notes
4. Job Settings
Editable Fields:
Name
Max Level
Max HP/MP
Attack/Defense
Magic Attack/Defense
Agility
Luck
Default Skills
Attributes
Notes
5. Item Settings
Editable Fields:
Name
Icon
Description
Type
Price
Cooldown
Animation
Selling Price
Trade Permissions
Drop Permissions
Sale Permissions
Storage Transferability
Max Quantity
Action Name
Damage Type
Formula
Critical Option
Attributes
Notes
6. Monster Settings
Editable Fields:
Name
Graphic
Experience Points
Attack Type
Player Collision
Terrain Collision
Max HP/MP
Attack/Defense
Magic Attack/Defense
Agility
Luck
Min/Max Gold
Min/Max Level
Team Tags
Attributes
Notes
7. Skill Settings
Editable Fields:
Name
Icon
Description
Animation
Cooldown
HP/MP Consumption
Action Name
Skill Type
Damage Type
Damage Formula
Critical Option
Attributes
Notes
8. Animation Settings
Editable Fields:
Name
Graphic
Add/Delete/Copy Commands
Play Animation
Toggle Collision Area Display
Toggle SE Playback
Attributes
9. State Settings
Editable Fields:
Name
Icon
Description
Type
Animation Toggle
Duration
Removal Upon Death
Continuous Effects (Type, Time, Formula, Critical Option)
Attributes
Notes
10. Compendium Settings
Editable Fields:
Name
Icon
Description
Item ID/Quantity
Reward Item/Quantity
Reward Gold
Attributes
Notes
11. Tileset Settings
Editable Fields:
Name
Tileset
Autotiles
Fog
Panorama
Movement Permissions
Four-Directional Movement Permissions
Priority
Bushes
Tags
12. Common Events Settings
Editable Fields:
Name
Trigger Conditions
Conditional Variables
Commands
13. System Settings
Editable Fields:
Default Character
Game Name
Control Settings
Fatigue Settings
System Settings:
Title Image
Window Skin
Button Skin
Screen Resolution
Button SE
Damage SE
Critical Damage SE
Terminology