Database

The database in Punkland Studio allows you to edit and manage various game-related data, such as characters, jobs, items, monsters, skills, animations, states, compendiums, tilesets, common events, and system data.

1. Opening the Database Editor

  • Method 1: Click [Tools] in the top menu and then select [Database].

  • Method 2: Click the [Database] icon on the toolbar (refer to the red box in the screenshot).

After editing database items, click [Apply] and [OK] to save the settings and apply them to your current game.

2. Changing Maximum Values

  • Click [Set Maximum] to open the [Set Maximum] popup window.

  • Adjust the maximum value in the popup and click [OK] to save. The changes will be applied to the current game.

    • Example: Adjusting the character maximum value will open a [Set Maximum] popup where you can modify the value. Click [OK] to apply the changes.

3. Character Settings

  • Editable Fields:

    • Name

    • Graphic

    • Movement Speed

    • Jump Power

    • Attributes

    • Notes

4. Job Settings

  • Editable Fields:

    • Name

    • Max Level

    • Max HP/MP

    • Attack/Defense

    • Magic Attack/Defense

    • Agility

    • Luck

    • Default Skills

    • Attributes

    • Notes

5. Item Settings

  • Editable Fields:

    • Name

    • Icon

    • Description

    • Type

    • Price

    • Cooldown

    • Animation

    • Selling Price

    • Trade Permissions

    • Drop Permissions

    • Sale Permissions

    • Storage Transferability

    • Max Quantity

    • Action Name

    • Damage Type

    • Formula

    • Critical Option

    • Attributes

    • Notes

6. Monster Settings

  • Editable Fields:

    • Name

    • Graphic

    • Experience Points

    • Attack Type

    • Player Collision

    • Terrain Collision

    • Max HP/MP

    • Attack/Defense

    • Magic Attack/Defense

    • Agility

    • Luck

    • Min/Max Gold

    • Min/Max Level

    • Team Tags

    • Attributes

    • Notes

7. Skill Settings

  • Editable Fields:

    • Name

    • Icon

    • Description

    • Animation

    • Cooldown

    • HP/MP Consumption

    • Action Name

    • Skill Type

    • Damage Type

    • Damage Formula

    • Critical Option

    • Attributes

    • Notes

8. Animation Settings

  • Editable Fields:

    • Name

    • Graphic

    • Add/Delete/Copy Commands

    • Play Animation

    • Toggle Collision Area Display

    • Toggle SE Playback

    • Attributes

9. State Settings

  • Editable Fields:

    • Name

    • Icon

    • Description

    • Type

    • Animation Toggle

    • Duration

    • Removal Upon Death

    • Continuous Effects (Type, Time, Formula, Critical Option)

    • Attributes

    • Notes

10. Compendium Settings

  • Editable Fields:

    • Name

    • Icon

    • Description

    • Item ID/Quantity

    • Reward Item/Quantity

    • Reward Gold

    • Attributes

    • Notes

11. Tileset Settings

  • Editable Fields:

    • Name

    • Tileset

    • Autotiles

    • Fog

    • Panorama

    • Movement Permissions

    • Four-Directional Movement Permissions

    • Priority

    • Bushes

    • Tags

12. Common Events Settings

  • Editable Fields:

    • Name

    • Trigger Conditions

    • Conditional Variables

    • Commands

13. System Settings

  • Editable Fields:

    • Default Character

    • Game Name

    • Control Settings

    • Fatigue Settings

    • System Settings:

      • Title Image

      • Window Skin

      • Button Skin

      • Screen Resolution

      • Button SE

      • Damage SE

      • Critical Damage SE

    • Terminology

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