Add Map
Last updated
Last updated
Maps serve as stages for player interactions, such as intro scenes, hunting grounds, or towns. Follow these steps to create a new map:
Right-Click the [NekoSample] Folder: Locate the [NekoSample] folder in the file explorer and right-click it.
Select [New Map]: From the context menu that appears, click on [New Map].
This will initiate the creation process for a new map.
When the [New Map] popup window appears (refer to the screenshot below), configure the following settings:
Name: Enter a unique name for the map.
Size: Specify the dimensions of the map.
Tileset: Choose a tileset for the map's visual theme.
BGM Change: Set the background music for the map.
BGS Change: Configure the background sound effects.
Single Play: Enable or disable single-player mode.
Instance Map: Toggle the instance map setting.
Gravity: Define the gravity level for the map.
Channel Count: Specify the number of channels available for the map.
Maximum Players: Set the maximum number of players allowed on the map.
After entering the desired settings, click [Confirm] to create the map.
When setting up a new map, you can customize the following fields:
Name:
Set the name of the map being edited. This name is unrelated to the game's content and is purely for organizational purposes. Choose a name that clearly indicates the map's purpose.
Size (Width/Height):
Specify the map's dimensions (in tiles).
Tileset:
Select the tileset to use for creating the map.
Example: Choose [002: Background Tiles] for a background map or [000: Town] for creating a village map.
Pick a tileset appropriate for the map's intended design.
BGM Change:
Set the background music for the map.
BGS Change:
Configure the background sound effects.
Single Play:
Enable or disable single-player mode.
Instance Map:
Check this option to make the map an instance map.
Gravity (X, Y):
Set the gravity values for the map's environment.
Channel Count:
Define the number of channels available for the map.
Maximum Players:
Specify the maximum number of players allowed in the map simultaneously.
For example, if you set the following:
Name: test
Size: Width 16 / Height 16
Tileset: 000: Town
Instance Map: Checked
Click [Confirm], and the newly created map will resemble the screenshot below.